Portfolio
Work
Selected work across websites, FiveM systems, game development, automation tooling, and prototypes. Status labels stay accurate.
- 01

Star Barber Shop
A production website for a Clifton Park / Halfmoon barbershop — booking, shop story, recruitment tools, and a polished public presence.
Open →Website
Delivered
- 02

DECADE RP
A persistent FiveM roleplay world — gameplay systems, player experience, live-server implementation, and iterative testing.
Open →FiveM
Ongoing project
- 03Game Development
DECADE
A browser-based social MMO built around underground music and creator culture — a persistent pixel-art city for socialising, skilling, earning, exploring, and discovering music.
Open →Game Development
In development
- 04Game Development
Emberfall Online
Action-RPG and bullet-heaven combat with progression, instanced dungeons, gathering and crafting, boss encounters, and the systems work that ties them together.
Open →Game Development
Ongoing project / prototype
- 05Prototype
Horror game prototypes
Atmosphere, tension, and pacing at deliberately focused scope — environmental storytelling where restraint does more work than volume.
Open →Prototype
Prototypes
- 06Tooling
AI development tooling & MCP workflows
Internal tooling for game-server analysis, architecture inspection, implementation support, debugging, validation, and documentation.
Open →Tooling
Internal tooling
- 07Prototype
Mobile game concepts
Compact repeatable loops, progression, and skilling designed for short sessions and mobile-first input.
Open →Prototype
Concepts